Skeleton: DefineComponent<
ExtractPropTypes<
{
height: { default: undefined; type: PropType<string | number> };
shape: { default: undefined; type: PropType<"rect" | "text" | "circle"> };
width: { default: undefined; type: PropType<string | number> };
},
>,
() => VNode<RendererNode, RendererElement, { [key: string]: any }>,
{},
{},
{},
ComponentOptionsMixin,
ComponentOptionsMixin,
{},
string,
PublicProps,
ToResolvedProps<
ExtractPropTypes<
{
height: { default: undefined; type: PropType<string | number> };
shape: {
default: undefined;
type: PropType<"rect" | "text" | "circle">;
};
width: { default: undefined; type: PropType<string | number> };
},
>,
{},
>,
{
height: string
| number;
shape: "rect" | "text" | "circle";
width: string | number;
},
{},
{},
{},
string,
ComponentProvideOptions,
true,
{},
any,
> = ...
Skeleton placeholder primitive:
hl-skeletonwith ashape.